"A simple state machine implementation."
A state machine is implemented by defining state logic as a function in your sketch. Transitions are implemented as functions returning a boolean value and a next state number. Requires LinkedList library https://github.com/ivanseidel/LinkedList.
Filename | Release Date | File Size |
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StateMachine-1.0.13.zip | 2021-02-10 | 16.08 KiB |
StateMachine-1.0.11.zip | 2017-12-24 | 7.26 KiB |
StateMachine-1.0.9.zip | 2017-12-10 | 7.15 KiB |
StateMachine-1.0.8.zip | 2017-12-09 | 5.52 KiB |
StateMachine-1.0.6.zip | 2017-11-29 | 5.27 KiB |
StateMachine-1.0.5.zip | 2017-11-23 | 5.40 KiB |
StateMachine-1.0.4.zip | 2017-11-19 | 5.37 KiB |
StateMachine-1.0.2.zip | 2017-11-18 | 5.10 KiB |
StateMachine-1.0.1.zip | 2017-11-18 | 5.09 KiB |
StateMachine-1.0.0.zip | 2017-11-18 | 5.11 KiB |